KINGGOLDrus Specialist II
Age : 30 Posts : 89 Location : ###### Join date : 2010-03-20
| Subject: CS2D 0.1.2.1 Released Thu Aug 02, 2012 8:43 pm | |
| Counter-Strike 2D 0.1.2.1 is online! [You must be registered and logged in to see this link.]- Changelog:
[Fixed]Crash when using Lua scripts with error (on some systems) [Fixed]Crash in some cases when people with IP ban try to join [Fixed]Buildings/portals not working without language files [Fixed]Breakables/DynWalls were not affected by light/shadow engine [Fixed]Crash/bugs when translating language string 0433 [Fixed] Command cmsg not working when using spaces [Fixed] Lua image tags not working [Fixed] "Heavy" for weapon weight missing in translation file [Fixed] Some misspellings in translation files [Fixed] "Arctic Avengers" listed twice as terrorist faction [Fixed] Changing supply items with E didn't work from some positions [Fixed] Some U.S.G.N. connectivity issues [Fixed] AI bug with friendly fire and teamkills (thanks to Klin) [Fixed] Sounds were still played (very quietly) with volume setting 0 [Fixed] Lua command entitylist didn't return all entities [Fixed] U.S.G.N. login timed out when using the editor for a few minutes [Fixed] Chat spam protection doesn't kick if chat output is suppressed with say/sayteam hook [Fixed] Disabled Lua menu buttons can not be used with the numeric keys anymore [Fixed]Several bugs when triggering env_building entities (invisible buildings etc.) [Changed] Improved internal friendlist handling, allowing higher friends count [Changed] "debuglag" debugging info is not displayed for players with stealth armor [Changed] ATTENTION: Lua command entitylist now works a bit differently! [Added] Infinite roundtime in standard game mode is now possible (mp_roundtime 100) [Added] Command setname now has a "hide" parameter (do not display change in chat) [Added] Lua command reqcld has new parameters (request if lightengine is on or file is loaded) [Added] Lua hook name now has a "forced" parameter (see if a nick change was forced with setname) [Added] Lua hook startround_prespawn (on new round before spawning) [Added] "gasmask" parameter for Lua player command (see if player has gasmask) [Added] "sys/lua/autorun" folder. All Lua scripts in it will be executed automatically [Added] Undo function for tile operations in editor (CTRL+Z, unlimited undo steps) [Added] Entity Trigger_If (conditional trigger with Lua expression as condition) [Added] Some translations by community members (see Readme.txt for credits)
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Hitsugaya Admin
Age : 29 Posts : 717 Join date : 2010-03-19
| Subject: Re: CS2D 0.1.2.1 Released Sun Aug 19, 2012 1:21 pm | |
| cool, gonna download it now. | |
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